Posts

Class project

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7/10/20 Inspiration: - Rayman -Lego Batman - Simple controls - 2.5D platform  - Child friendly - Pegi 7 30/11/20 Notes: Timer till sunrise Animal health power up Enemies – ogres with garlic grenades, salt gun. Levels – salt mine, flying as a bat, running away from humans Puzzle level when in bat mode The backgrounds will be 2D and characters 3D Division of jobs: -2D concept: Karen, Gabi - Background art: Helen -3D character modelling: Sean, Gabi, YiFan -Coding: Sophie -Level design: Sophie -Asset compiling: 7/12/20 I am doing coding and level design for our project The code that we need for the game: Enemy movement - ogres going back and fourth Player movement - vampire and bat Player Health - health regen from eating animals Garlic grenades damage health -  Salt guns - using raycaster to detect player collision. once character reaches the coffin that's the end of the level. Timer- Countdown till sunrise Scene management level design puzzle mode -  3 levels: S...

3D unity game

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 30/9/20 we loaded unity and created a new project. We encountered a few problems because we didn't download the entire asset package which was easily fixed by downloading the rest. We went over the basics of how to look around freely and put in objects. shortcuts: holding right click on mouse - can look around alt + right click key - looks around the center of the scene 'R' key - resize 'E' key - rotate 'W' key - move ctrl 'k' 'u' - removes // to script ctrl 'k' c - adds // to script 7/10/20 Today we learnt how to put in a background. within windows - rendering - lighting setting we can change the background to a sky image in the 'skybox material' using 'hdri haven' we found different background images. We created a wall that acts as a trigger when the player walks through the ball would fall from the sky. I also used a free 3D model website called free3D.com where i downloaded a bowling pin. Once i added it to my ass...